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Appears to be about 2 meters greater radius than a 2-handed sword. Didnt think that the range would increase this much. I can see the benefit to the spear with Whirlwind. Other than that, weapon reach is much higher than with swords. With right buffs, you can almost one shot enemies with a single whirlwind depending on the difficulty. If you have high finnesse and high crit chance. The whole point is in the range of whirlwind. I just count my blessings that it's even a viable build to begin with because so many other fantasy RPGs just forget spears exist period.
#Spear divinity original sin 2 plus#
Yeah, it's pretty much for the additional melee reach which is a lot more handy than it appears at first glance plus being able to swap over to a bow or crossbow if it's too dangerous for melee since you'll be pumping Warfare anyway. The author of this topic has marked a post as the answer to their question. And it seems it is the case here as well. If only there was a bit more synergy with either the Scoundrel or Huntsman classes. With a Spear based character, I would need someone else strength based to carry all the heavy stuff anyway. I get a bit longer attack range and small synergy with 1 Scoundrel ability Chloroformbut I sacrifice carry capacity and heavier armor, and some synergy with a few Polymorph skills. But seriously, why would I choose to wield a spear over a strength based 2-handed weapon? The responses here on how the spear is dissapointing saddens me.Home Discussions Workshop Market Broadcasts. Not really a tank build or a particularly strong one, but you can use more variety of weapons. In that case, maybe you can go poly, focusing on finesse and wits for critscon is not really that critical since you are not going to use shields anyway. If yo go finesse you have the advantage of being able to use ranged weaponry or daggers if you find good ones. Str armor has more phy armor than their finesse counterparts, is more useful for a melee fighter. Warfare increases damage of all physical damage, yes, but their skills scale with str. As it stands there's really no reason to take them, except as Alexei said above, as a stand-in for the 20 minutes it takes to acquire decent daggers. Spears are a very half-arsed addition to D:OS2, Larian really needed to give them their own skill tree to distinguish them, along with making one handed spears and possibly javelins too. The problem is they just dont excel at anything. Its not that spears are ineffective, with high warfare and finesse they can do plenty of damage. Pretty much no difference, it was nice having the spear of braccus on my rogue before he got decent daggers at level After that there was pretty much no value. Is the main trade off just Finesse armor instead of strength armor, with longer range and less damage on the spear? Showing 1 - 8 of 8 comments.
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By what I can tell, the warfare skills I used on my 2H would also be used on my spear user. Home Discussions Workshop Market Broadcasts.